Houdini Resources

Updated on Sept 1  2022


copyright © Deborah R. Fowler


Deborah R. Fowler



Houdini and Redshift Motion Blur

Posted Oct 15  2023
Updated Mar 8  2024

Like mantra, deformation/transformation blur as well as velocity blur are offered. Similar set up - on mantra velocity blur on the object is set, and on the mantra node you check on motion blur. In redshift it is similar. You must select Mesh Deformation Blur from velocity attribute as seen in the figure below


Velocity Blur

In Redshift, if your geometry has velocity (or you can add a trail sop to compute velocity) you can use this for motion blur.
Change your object settings to include Velocity Blur as well as your Redshift ROP as follows:

motionBlurRedshift.hiplc example file





Additionally you can post manipulate motion blur to control the effect



You can also use motion blur without a velocity vector, just deformation (using $FF). That would not require you to check the object container v option, but you also do not get the advantages of control (as well as most fx systems will have a v vector, such as particles).

Here is a summary motionBlurRedshiftCompare.hiplc and image: