Course Notes

Updated on Dec 18 2016

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copyright  Deborah R. Fowler

VSFX 375: Resources

Deborah R. Fowler



Resources for VSFX 375 Advanced Programming for Visual Effects

Posted 2013
Updated on Dec 18  2016

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Assignments are available online only.

Due Dates

Weight
Requirements
Deadlines (by class number) Grading
5
Ex 1
out 1
due 4 (Introduction)
GR1
10
Ex 2
out 4
due 6 (Functions)
GR2
10
Ex 3
out 6
due 9 (Introductory OOP)
GR3
15
Ex 4
out 11
due 13 (Introductory OpenGL)
GR4
20
Ex 5
out 13
due 16 (OOP/OpenGL)
GR5
25
Project
out 16
due 20
PGR
       5
Quizzes



10
Professionalism






A general grading guideline rubric is here

Please note: Exercises are in increasing levels of challenge - be sure to start early.


Class Notes


Class 1     

Review of key programming concepts and Introduction to C++ programming.

Pre-quarter Assignment: Read chapters 1-3 of the required text.

In class exercise: write a simple program to print "Hello World" and compile using the command line.

Homework:

Exercise 1 assigned.

Class 2   

Continuing Introduction of C++ programming. Variables, Flow Control, arrays, loops.

In class exercise: Practice using the for and while loops.

Homework:

Continue to work on Exercise 1.


Class 3

Review of Flow Control in C++, arrays, Introduction to Vectors.

In class exercise. The exercise that was created last class with arrays will be changed to use vectors.

Homework:

Finish Exercise 1 and read chapters 4 and 5


Class 4   

Functions: Examples and Practice.

In class exercise: Practice with writing simple functions using pass by value.

Homework:

Exercise 1 (C++ Intro) DUE. Exercise 2 assigned. Read over Exercise 2 and come to next class with questions.

Class 5  

OOP - Object Oriented Programming: Concepts. Constructors, Destructors.

In Class:

The in class exercise that was used with arrays and vectors will be re-written using classes.

Homework:

Finish Exercise 2 and Read Chapter 7.

Class 6

OOP - Access Levels, Data Access, Member Functions.

In class exercise - continued from last class.

Homework:

Exercise 2 (Flow Control/Functions) DUE. Exercise 3 assigned.

Class 7

OOP - Inheritance: Concept and Examples.

In class exercise - practice with inheritance in OOP.

Homework:

Exercise 3 OOP will be to re-write the task of Exercise 1 using object oriented programming methodology.


Class 8

Pointers and References: Brief Introduction.

In class exercise - practice with pointers.

Homework:

Read Chapter 8.


Class 9

Midterm Review.

In class: A quiz will be given to ensure the concepts covered thus far are well established so that we can build on these during the next phase of programming.

Homework:

Exercise 3 (C++ OOP)  DUE.


Class 10  

Examples and Practice - Studio Time.

Review of the quiz and any concepts that there may be questions regarding their implementation.

Homework: read over the website section on OpenGL.


Class 11   

OpenGL - Introduction.

Exercise 4 (Introduction to OpenGL) assigned.

In class exercise: several simple opengl examples will be utilized hands on to ensure a basic understanding of the process including graphics in code.

Homework: Read over Exercise 4.


Class 12  

In class exercise: several simple opengl examples will be utilized hands on to ensure a basic understanding of the process including graphics in code.

Homework: Continue to work on Exercise 4.


Class 13

OpenGL - More Details.

Exercise 4 (Intro OpenGL) DUE.

In class exercise: experiment with OpenGL.

Homework: Implement Exercise 5, at least until the part where the tanks are moving, perhaps not shooting.


Class 14  

OpenGL - More Details.

In class exercise: beyond tank movement will be examined.

Homework:

Implement the remainder of Exercise 5.


Class 15

Discussion of WebGL.

Homework:

Think about what type of project you might be interested in implementing.


Class 16

Exercise 5 DUE. Project assigned.

In class: presentations of Exercise 5 results.

Homework:

Devise an outline for your plan of action for your project.
Class 17

OOP - Polymorphism: Concept and Examples.

In class:

project plans will be reviewed and critiqued
polymorphism examples will be examined

Homework: develop project.


Class 18

In class: Final Project Review.

Class 19

Homework: Finalize project. This project will require and in-class live presentation. In the submission there must be a recording of the project in play completed.

Class 20

Project DUE. Presentations of the projects will take place, including a live and pre-recorded demonstration.