Houdini in Games
Updated on Dec 11 2013
Updated on Sept 5 2016
- Houdini Engine for
Unity and Unreal Engine by Robert Magee
- Realtime FX with
Houdini by Scad Alumni Steven Burrichter
- Thinking Procedurally
with Houdini by Scott Keating
Procedural Game Environment Design Practices for Visual Effects Artists - by Jennifer McSpadden
- FxGuide at Siggraph Asia 2012 - Dec issue - see how Houdini is being used for data in games in a new way! (Thanks to Zak DiMaria for pointing this out).
- Procedural Game Art
- Freek Hoekstra's Siggraph
2012 procedural city generation for games - click here.