VFX 728  /  Spring 2026  /  Fowler

Exercise 2 – Particle Disintegration

Date Assigned: Class 3
Date Due: Class 6
Final Due: Class 7

Checklist

Goals

This assignment will focus on the student using particle dynamics in Houdini. The goal is to become familiar with particle systems and demonstrate clear control over particle behavior.

You will create a disintegration effect as covered in class. Instructions are also available on the course website. Two methods are advised: attribute transfer or particle source spread.

Requirements

These are the minimum requirements.

Considerations

We will be using particles throughout this quarter. If you have an idea that combines with a later exercise, please propose it for approval of combining exercises.

Submission Guidelines

Submit a directory named:

S26_V728_E2_LastnameFirstname/

S26_V728_E2_LastnameFirstname/
├── S26_V728_E2_LastnameFirstname.hipnc
├── S26_V728_E2_LastnameFirstname.pdf
├── S26_V728_E2_LastnameFirstname.jpg
└── S26_V728_E2_LastnameFirstname.mp4

This directory must contain:

No spaces in filenames! Adherence to naming and format conventions constitutes 5% of your grade.
Failure to comply with naming conventions will also affect your professionalism grade.

Grading (out of 10)

Proper use of particle dynamics and demo reel quality results are the emphasis.

What Professor Fowler is looking for:

Pushing further:

Minimum requirements met: 8 / 10
+ Properly submitted: 8.5 / 10
+ Exploration, understanding, excellent look development: 9–10 / 10