VFX 428  /  Spring 2026  /  Fowler

Project – Particles and Procedural Effects

Proposal Due: Class 15 (professor approval required)
Date Due: Class 19 and 20

Checklist

Goals

To explore techniques discussed during the quarter and produce a well-rounded portfolio piece. This project requires a blog documenting your progress, which counts for 10% of the total 35% project grade.

Requirements

The specifications are purposefully broad to allow you to explore Houdini in the manner you are most interested in.

These are the minimum requirements. Optional choice is pending professor approval.

Considerations

Use your time management skills wisely. Examples of projects will be discussed in class.

You are not required to work in groups, but this is an option if you have a plan — group work must be pre-approved.

Submission Guidelines

Submit a directory named:

S26_V428_P_LastnameFirstname_Title/

S26_V428_P_LastnameFirstname_Title/
├── S26_V428_P_LastnameFirstname_Title.hipnc
├── S26_V428_P_LastnameFirstname_Title.pdf      (or link to breakdown website)
├── S26_V428_P_LastnameFirstname_Title.jpg
└── S26_V428_P_LastnameFirstname_Title.mp4

This directory must contain:

No spaces in filenames! Strict adherence to these naming conventions is required and is reflected in the grading.
Failure to comply with naming conventions will also affect your professionalism grade.

Grading

Producing a well-rounded portfolio piece is important. The project will be judged on completion, complexity, organization and clarity, proposal, and presentation. A well-executed simpler project is preferred over an incomplete complex one. See Rubric.

What Professor Fowler is looking for:

Pushing further — what moves a grade into the "A" range: